Perception demo

    Cobot Perception HUD — see, decide, act

    Monitoring software can only tell you something happened. A SMERT Cobot understands the scene and then does something about it — with an arm, a voice and a mobile base.

    Simulated cobot camera view of a care-home living room
    Resident · seated · 98%
    SMERT Perception · CAM-01 · Care suite
    t+0.0s · 30 fps · on-device

    Scene nominal · resident seated

    Situation score96/100
    Simulated timeline for demonstration — no live camera feed.
    What the cobot sees
    Resident · seated98%

    Pose stable, upright

    What the cobot does

    Standby — no action required.

    Perception runs on the cobot's own edge computer. Frames stay on site; only events, scores and short clips are shared with carers, and safety limits (speed, force, e-stop) remain enforced on the arm itself.

    How it works

    See

    2D cameras plus a SMERT 3D module build a live scene model: people, poses, objects, hazards and distances.

    Decide

    On-device models score the situation against your care or service rules — no frames leave the site.

    Act

    The cobot physically responds: clears the hazard, fetches the object, speaks to the person, repositions itself.

    Escalate

    Only when a human is needed: a short clip, the score and the action already taken go to the carer or manager.